// Developer & Game Designer
Building worlds worth getting lost in. Currently developing LIGHT NEVER LIES - a first-person co-op multiplayer roguelite about fighting something you can't fully understand. Founder of H0LYSP4NK studio.
// Capabilities
C/C++, Python, GDScript, systems architecture, multiplayer networking, host-authoritative game logic.
Linux server management, Docker, nginx, reverse proxies, infrastructure deployment.
Godot Engine 4, game design, level design, UI/UX, shader programming, VFX.
World building, lore writing, narrative design, soundtrack direction, visual identity.
// Projects
H0LYSP4NK STUDIO
IN DEVELOPMENT
H0LYSP4NK · Steam App ID: 3229430
A first-person co-op multiplayer roguelite set in a world consumed by the Lumen Veil Pathogen. Play as an Aegis-9 Radiant Containment Operator and descend into the Lattice Spire.
Built on Godot Engine 4 with Steam P2P and LAN multiplayer, host-authoritative networking, deep lore and a professional soundtrack. Free content updates planned post-launch.
// Get In Touch
Building something interesting and want to talk? Have questions about Light Never Lies? Want to collaborate or just say hello - find me on any of the platforms below.